HDR heat map (post process material)
- Peter Taschner
- Aug 13
- 1 min read
This post process material shows colors picked from the heat map based on luminance value. It's useful to have a full screen color guide about luminance. Unreal by default doesn't have this in the "HDR (Eye Adaptation)" debug view.
It's a plugin, so just unzip it, put it into your folder where you store your external plugins. In order to see that directory inside Unreal add a new "Additional Plugin Directory" and search for your external plugin folder.

After enabling HDR for the editor attach the material to your gameplay camera and check the result:

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