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HDR heat map (post process material)

  • Peter Taschner
  • Aug 13
  • 1 min read

This post process material shows colors picked from the heat map based on luminance value. It's useful to have a full screen color guide about luminance. Unreal by default doesn't have this in the "HDR (Eye Adaptation)" debug view.

It's a plugin, so just unzip it, put it into your folder where you store your external plugins. In order to see that directory inside Unreal add a new "Additional Plugin Directory" and search for your external plugin folder.

Choose the directory of your external plugins as array element to make it show up in the plugins list
Choose the directory of your external plugins as array element to make it show up in the plugins list

After enabling HDR for the editor attach the material to your gameplay camera and check the result:

There is a guide in the top left corner
There is a guide in the top left corner


 
 
 

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